Mario + Rabbids: Kingdom Battle was a pleasant surprise. A charming game that married Nintendo’s Mushroom Kingdom with the chaos of Ubisoft’s Rabbid mascots and crammed it into a game that was, well, pretty much a cartoon interpretation of the tactical strategy series XCOM.
It was an unlikely early hit on the Switch. Ubisoft was able to offer a different kind of game than Nintendo was offering in its first-party titles. Apparently, that was the seed that led Ubisoft Milan Creative Director Davide Soliani to Mario + Rabbids. Talking to Engadget, he said, “[We] should create something that makes sense from Ubisoft’s point of view, something not happening in
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