Epic Games just announced some changes to its store that should please budding developers. The company will not charge a commission of any kind for the first $1,000,000 in revenue from an app per year. Once a piece of software goes past that threshold, Epic will begin taking its standard rate of 12 percent. The policy goes into effect in June.
This sounds like a real boon for smaller devs, especially when you consider that Steam takes 30 percent of sales as commission. Apple isn’t a direct competitor here, but the
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