Eidos' Quebec game studios shift to a four-day work week

Eidos is joining the ranks of game developers pushing back against crunch time. The Square Enix-owned studio has announced that its Quebec locations (Montreal and Sherbrooke) are shifting to a four-day, Monday-to-Thursday work week sometime in the “next few weeks.” Salaries and working conditions will remain the same, the Deus Ex and Tomb Raider developer said.

The hope, as you might expect, is to improve the quality of working hours. Eidos is accordingly encouraging teams to redefine work conditions and improve efficiency, such as by cutting meeting times. The company had already implemented some quality-of-life changes during the pandemic, such as rest periods and compensation for mental and physical

→ Continue reading at Engadget

Similar Articles

Advertisment

Most Popular

Widespread rain and breezy conditions for western Washington this weekend

A weather system arriving late Saturday night into early Sunday morning could bring multiple weather hazards to the Puget Sound region. SEATTLE —...

Google Meet moderation gets easier with audio mute locks

Back at the start of the year, Google gave Meet hosts the ability to mute everyone in a call all at once. Now, the...

Alec Baldwin Was Told Prop Gun Was Safe Before Fatal Shooting, Affidavit Says

The gun handed to Alec Baldwin on the set of Western film “Rust” was declared safe by the production’s assistant director, according to an...