Crystal Dynamics, the studio behind the recent Tomb Raider games, announced an unspecified number of layoffs today. In a post on LinkedIn, the game developer kept the size of the cuts vague, only stating that “a number of our talented colleagues” would be impacted. In what’s becoming an all-too-familiar refrain, the company cited “evolving business conditions” as the reason for the layoffs.
“This decision was not made lightly,” the post reads. “It was necessary, however, to ensure the long-term health of our studio and core creative priorities in a continually shifting market.”
Crystal Dynamics was acquired by Embracer
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