For the uninitiated, the roguelike deckbuilder can be an intimidating prospect. It’s the love child of two famously hardcore archetypes: the deckbuilder, in which you gradually compile a deck of cards, and the roguelike, in which you move across a procedurally generated map rendered anew every time you die. Strategy and challenge combine in a manner that is more cerebral than the most popular roguelikes, such as the hack-and-slash Hades, but faster paced than classic deckbuilders like Magic: The Gathering. As a result, you might think the hybrid genre’s audience would be limited. On the contrary,
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