The easiest way to describe Final Fantasy XIV: Endwalker is to call it a game about hope. That’s not really a unique descriptor since, to some degree, all Final Fantasy games, MMORPG or otherwise, are about hope. (Not Final Fantasy VIII, though — that game is about child soldiers and hot dogs.) However, despite Endwalker’s unflagging commitment to “the power of friendship,” it’s the game’s unvarnished look at the other side of hope — oppressive and omnipresent despair — and the real strength it takes to maintain that hope in the face of such despair that makes it
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