We Tried the World’s Most Expensive Racing Simulator

A lot can happen in 150 milliseconds. Light will have traveled around the Earth’s equator (and then some.) A honeybee’s wing will have flapped 30 times. The M13B pulsar located in the constellation of Hercules will have rotated more than 42 times. All this in the blink of an eye—which, incidentally, also takes about 150 milliseconds.

Milliseconds are also crucial in the world of racing simulators. Why? In order for any simulator to do its job well, it needs to seem as real as possible, as convincing as it can be. Latency—the delay between something happening and the person “driving” being told it is happening—is the enemy of racing simulators

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